Cellular Automaton: The Game of Life.
slices June 8th, 2007
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This is not really a game, it’s more like a scientific experiment. Nonetheless, it’s pretty cool to look at. I can barely grasp the underlying technicality behind this cool gadget, but you’re into that you can allways read the official transcript:
Game of Life is a cellular automaton and is run by placing a number of filled cells (alive cells) on a two-dimensional grid. Each generation then switches cells on or off depending on the state of the cells that surround it. The rules are simple and defined as follows. All eight of the cells surrounding the current one are checked to see if they are on or not. Any cells that are on are counted, and this count is then used to determine what will happen to the current cell.
1. Death: if the count is less than 2 or greater than 3, the current cell is switched off.
2. Survival: if (a) the count is exactly 2, or (b) the count is exactly 3 and the current cell is on, the current cell is left unchanged.
3. Birth: if the current cell is off and the count is exactly 3, the current cell is switched on.
What you *should* know to get you started is that this is a sort of life simulator, which tries to mimick the ways cell patterns unfold, as life manifests. Just try playing around with it for a while… try copying the images on the right sidebar, or come up with your own… go crazy! I wonder if it’s possible to make a form that would eventually turn all the dots green. Also, I wonder if there’s something like this with a larger grid… and perhaps several colors. I’m positive that would make a really cool desktop!

For a simple cool effect, just make a 3×3 square! Use your imagination and you’ll have fun.
For technical in-depth information on the Cellular Automaton, check out the wikipedia article.
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